3D game engine design : a practical approach to real-time computer graphics / David H. Eberly
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- 1558605932
- 006.693 E16t
- T385 .E373 2001
Item type | Current library | Collection | Call number | URL | Copy number | Status | Notes | Date due | Barcode | |
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North South University Library | Non-fiction | T385.E373 2001 (Browse shelf(Opens below)) | Link to resource | 1 | Available | Book with CD | 25986 | ||
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North South University Library | Non-fiction | T385.E373 2001 (Browse shelf(Opens below)) | 1 | Not for loan | CD associated with Book-25986 | C25986 |
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