3D game engine architecture : engineering real-time applications with Wild Magic / David H. Eberly
Material type: TextLanguage: English Series: Publication details: Amsterdam : Morgan Kaufman, c2005.Description: xv, 736 p. : ill. ; 25 cm. + 1 computer disc (CD ; 3/4 in.)ISBN:- 012229064X
- 794.81526 E16t
- QA76.76 .C672E15 2005
Item type | Current library | Collection | Call number | URL | Copy number | Status | Notes | Date due | Barcode | |
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Books | North South University Library | Non-fiction | QA76.76.C672E15 2005 (Browse shelf(Opens below)) | Link to resource | 1 | Available | Book with CD | 25987 | ||
AV Materials (CD, DVD, Cassette etc.) | North South University Library | Non-fiction | QA76.76.C672E15 2005 (Browse shelf(Opens below)) | 1 | Not for loan | CD associated with Book-25987 | C25987 |
Browsing North South University Library shelves, Collection: Non-fiction Close shelf browser (Hides shelf browser)
QA76.76.C65W55 1995 Compiler design / | QA76.76.C672B74 2004 Developing games in Java / | QA76.76.C672E15 2005 3D game engine architecture : | QA76.76.C672E15 2005 3D game engine architecture : | QA76.76.D3L66 1989 Data management and file structures / | QA76.76.D47 2004 Software project management / | QA76.76.D47 2004 Software project management / |
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