TY - BOOK AU - Eberly,David H. TI - 3D game engine design: a practical approach to real-time computer graphics SN - 1558605932 AV - T385 .E373 2001 U1 - 006.693 PY - 2001/// CY - San Francisco PB - Morgan Kaufman KW - Computer graphics Computer games KW - Programming Three-dimensional display systems Real-time programming ER -